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Data Structures and Problem Solving Using Java: Pearson New International Edition (PDF eBook) 4th edition

eBook by Weiss, Mark A.

Data Structures and Problem Solving Using Java: Pearson New International Edition (PDF eBook)

£45.99

ISBN:
9781292038186
Publication Date:
29 Aug 2013
Edition:
4th edition
Publisher:
Pearson
Pages:
960 pages
Format:
eBook
For delivery:
Download available
Data Structures and Problem Solving Using Java: Pearson New International Edition (PDF eBook)

Description

For the second or third programming course. a A practical and unique approach to data structures that separates interface from implementation. a This book provides a practical introduction to data structures with an emphasis on abstract thinking and problem solving, as well as the use of Java. It does this through what remains a unique approach that clearly separates each data structureOs interface (how to use a data structure) from its implementation (how to actually program that structure). Parts I (Tour of Java), II (Algorithms and Building Blocks), and III (Applications) lay the groundwork by discussing basic concepts and tools and providing some practical examples, while Part IV (Implementations) focuses on implementation of data structures. This forces the reader to think about the functionality of the data structures before the hash table is implemented. a The full text downloaded to your computer With eBooks you can: O search for key concepts, words and phrases O make highlights and notes as you study O share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit TheaeBooks products do not have an expiry date. You will continue to access youradigitalaebookaproducts whilst you have youraBookshelf installed.

Contents

PART ONE: TOUR OF JAVA Chapter 1: Primitive Java Chapter 2: Reference Types Chapter 3: Objects and Classes Chapter 4: Inheritance PART TWO: ALGORITHMS AND BUILDING BLOCKS Chapter 5: Algorithm Analysis Chapter 6: The Collections API Chapter 7: Recursion Chapter 8: Sorting Algorithms Chapter 9: Randomization PART THREE: APPLICATIONS Chapter 10: Fun and Games Chapter 11: Stacks and Compilers Chapter 12: Utilities Chapter 13: Graphs and Paths PART FOUR: IMPLEMENTATIONS Chapter 14: Inner Classes and Implementation of ArrayList Chapter 15: Stacks and Queues Chapter 16: Linked Lists Chapter 17: Trees Chapter 18: Binary Search Trees Chapter 19: Hash Tables Chapter 20: A Priority Queue: The Binary Heap PART FIVE: ADVANCED DATA STRUCTURES Chapter 21: Splay Trees Chapter 22: Merging Priority Queues Chapter 23: The Disjoint Set Class APPENDIX A: Operators APPENDIX B: Graphical User Interfaces APPENDIX C: Bitwise Operators

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